Posts Tagged ‘gray’

It has been a very long time since I’ve done any digital work. Mostly because I really just love the feeling or working with traditional media. However, I’ve realized that it can be very helpful in planning out larger pieces by doing some quick mock ups, as well as with some practice, I’m sure I can make some really fun digital paintings.

So far I’ve been working with GIMP, which is basically a free version of Photoshop. It works fine for what I’m doing, as is pretty straight forward as a learning tool on how to get things going.

The first one I started working with recently was based on a few sketches I’d done of a prospective t-shirt design I’d like to have printed up.

Here are the rough sketches in my sketchbook.

RockNRoll_BadASStronautSketch1   astronaut2

and then I did a very light rough sketch in pencil, scanned it and started making this.

Astronaut_sketch_1

 

As you can see the image is still pretty roughly done. I’ve got some more work to do with the background design, and then line revision and sharpening details before I can have it color separated and sent to a printer.

The second one I’ve recently been working on is a character concept, the base idea was roughed out (again, in the sketchbooks), with an idea for the face and pose. Then scanned, and worked on. Background is still being sketched out.

ShifterHead  ShifterFig

ShifterDrawingDigi_lowreswithHeadofsketch5

While I was playing with it, I was also occasionally flipping it, and realized I currently like it facing the opposite way. Head blown up as a second layer for detail viewing at the moment. I will be sketching more like this over the next couple months, as I really want to do more concept art work, and it seems that the digital route is preferred in that field. Also, now that I have a functional tablet again, I can actually do the detail work.

Of these two drawings, the astronaut will end up being finished as a tshirt design, going to do more revisions to get a really cool look to it. And the character concept I may end up attempting as a digital painting in the future. Will see how it looks when I finish detailing it.

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Busy month so far, but here’s a good one to whet your whistle.

Tuesday of this previous week I started an illustration project for Brutal Bitches Productions, a metal music concert organizing company based out of the Bronx. Was told to do something with a sexy metal chick, surrounded by carnage. But had to do it in a way that there would be enough room for the band logos and event info to not completely block the imagery.
Send one sketch, that was rejected, so then sent this one as a thumbnail, and got an okay to work with it.

“Just make it sexy, add some decapitations, and monsters, okay?”

I think I should have no problem with that, *wicked smile*. Have I mentioned that I love what I do?

OriginalSketch

 

Next step was some rough sketching and then adding ballpoint linework over the pencil so I could erase and have a clean working surface, so that line art became this….

 

1_Metal_Goddess_LineDrawing

 

The original idea was to stick to a mostly black and white image to make it very bold, and include some splashes of color, so I started working in my shading using varying grays. Pretty much just acrylic washes of payne’s gray to build up what I wanted it to look like in a basic sense.

2_Metal_Goddess_GrayShaded

 

Then,… well it was decided that full color would be so much cooler as the band logos look pretty crazy in color and the illustration had to work with them and not be completely obscured by them. So started laying in color washes over the gray shading, and that ended up coming out along these lines.

3_Metal_Goddess_Color

 

A few more washes to close out some of the white spots and darken some spots I wanted to set back, and then the next real part was the outlines in micron on the things that were more foreground prevalent. Basically the outlines on the figure (Metal Goddess) and her hair were in black micron, which is basically like a really fine tipped marker for line art. The background buildings and figures got touched up with more ballpoint so as not to compete too much with the foreground.

4_Metal_Goddess_Fin

 

The last thing I did before sending it off to BBP was to adjust the levels digitally so the dark parts were even darker and the color a little sharper. For illustration projects I generally go this route, because that way I’m not physically working everything so dark that it can’t be changed if necessary.

After sending the file on Thursday, yes Tuesday night til Thursday morning, was a quick turnaround for this piece (read: very little sleep) had to wait til today to see the fully edited version. With the colors and the logos it looks pretty sick indeed. All in all cool project with a fun conclusion. Hopefully the event is as metal as the poster.  \m|_    Like BrutalBitchesOnFacebook     _|m/

BrutalBitchesFlyer

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